THE LAST OF US is a Masterclass in POV

When discussing point of view (POV) in storytelling, we often default to literature. In today’s blog post, I’m here to argue that a video game—Naughty Dog’s since-remastered 2013 release, THE LAST OF US—provides a masterclass in how to leverage POV effectively, regardless of the medium in which you’re writing. Let’s start with the nitty-gritty: What’s POV, anyway? According to Reedsy, … Read More

Character Development in Gaming & Writing

Last week, we looked at how video games develop character backstory, vary worldbuilding and balance action and reaction scenes. That blog post received more views in two days than any of my other posts so far. (Thank you so much to anyone who read and/or shared!) As a result, I couldn’t help but expand the topic into a series about … Read More

3 Writing Lessons Learned from Video Games

If you want to be a writer, the advice goes, then you need to read widely and regularly. That’s true, but I’d argue that there are also lessons to be learned from what’s often dismissed as a shallow pastime: video games. When I’m not writing, editing, or thinking about writing/editing, I often wander back to my trusty PlayStation 4. Very … Read More

3 Reasons You Can’t Survive Without an Outline for NaNoWriMo

You’re hours away from October, which means you’re only a month away from National Novel Writing Month. In honor of the annual 30 days of masochism, I’ll be sharing weekly tips here for anyone—especially young writers—who wants to maximize their literary productivity this November. If you’re participating in NaNoWriMo 2019, then first of all, you have my utmost respect as … Read More